~~~~ '♥' ~~~~
The Chimera Slayer
~~~~ '♥' ~~~~

  The Firefly In The Dark  
.'♥'. .'♥'. .'♥'. .'♥'. .'♥'. .'♥'. .'♥'. .'♥'.
[Crystal | Zalera | EST Zone]
.'♥'. .'♥'. .'♥'. .'♥'. .'♥'. .'♥'. .'♥'. .'♥'.


~~~~~~~~~~~~~~~~~~~~~~~~~
'♥~~~~   Introduction   ~~~~♥'
- - - - - - - - - - - - - - - - - - - - -
Corissa is a hyper-independent Highlander who is a beacon of light. She blazes her own path while navigating the darkness.
Survival has been her driving force behind becoming a nomad, but she longs for the day where she can finally feel married to a committed protector, a lover & a home that is truly her own.Love for life and love itself has changed her into becoming a softer, kinder lady who drinks less, dances more, and leans into her bubbly femininity. Though she still exhibits traits from her days as a Marauder at sea & a Monk in the boxing ring, she has settled down from her wilder days and began to embrace a quieter, more fulfilling life.
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about 
NameCorissa Chimera
Age25
SpeciesHighlander Hyur
PronounsShe/Her
SexualityPan, Demi
MBTIINFP-T (Turbulent Mediator)
AlignmentTrue Neutral
Birthdate8th Sun of the 4th Umbral Moon (8/8)
Location:Mist (Apt) / Lavender Beds (Saloon)
Classes/Jobs:Dancer
~~~~~~~~Gunbreaker
~~~~~~~~White Mage
~~~~~~~~Bard
~~~~~~~~Monk (retired)
~~~~~~~~Warrior (retired)
~~~~~~~~Fisher
~~~~~~~~Barkeep/Cook

~ '♥' ~ About ~ '♥' ~



  • Height: 5 Fulm, 7 Ilms

  • Weight: 170 Ponze

  • Eyes: Dark Brown

  • Hair: Auburn

  • Features: Many Scars, High Cheekbones,

  • ---------- Thick Thighs, Big DD Breasts

  • Language: Eorzean

  • Patron Deity: Menphina, Goddess of Love

  • Favorite Food: Fish (Any)


  Appearance:    
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Corissa has long, messy auburn hair that goes just past her shoulders. She often leaves it up in a ponytail for practical purposes, as a lot of her work forces her to whip her head around a lot. She sometimes wears makeup, but it's rare & usually only when on dates or out at a special tavern/club. Scars on her ribs, arms, & legs permeate her entirety from things she has endured in her past. One particularly deep & noticeable scar rests on her left side, where she was stabbed deep & almost unalived from it. She naturally stays fit from her line of work, & as a pugilist for many years with an intense training regiment. She has thick thighs & large breasts that stick out as being bulkier than any of her other body parts. She is often seen wearing the horns that were crafted into a headdress for her after slaying a Chimera. She is adorns the earring of Menphina, her patron Goddess, as well as a collar and two rings hand-crafted by Alex Sunflower, her protector and lover.
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~ ♥ ~ likes
-Fun at The Golden Saucer-
-Good Food & Drink (Especially Meat & Alcohol)-
-Stories of Romance-
-Honesty/Integrity-
-Hunting/Fishing with her friends-
-Dancing-
-The Sea-
-Flowers-
-Fish-
~ ♥ ~ dislikes
-Liars/Cheaters-
-Rich/Noble Scum-
-Being Ignored/Abandoned-
-Cruel/Abusive People-
-Obnoxious People-
-Extremely Religious Types-
-Weak Men-
-Extreme Heights-
-Bland/Unseasoned Food-
~ ♥ ~ Strengths
Resilient: She has an extremely high pain tolerance, as well as crazy long stamina as a Highlander stuck in survival mode.
Compassionate/Affectionate: She is quick to hold space for others and sympathize with them, even when it may hurt her.
Hedge Witch of the Mountain & Forest: She is a lady of nature, able to find solace in the thick of trees & mountains. She visits often to reflect & think when the hustle & bustle of the city is too much for her to bear. While there, some may discover her reading tomes, drinking teas, & practicing white magic.
Optimistic: She usually can find the upside to a lot of negative situations, no matter how dire it may seem in the moment.
Natural Chef/Bartender: She loves to cook and will show you just how much she loves you through her cooking. She's also great at mixing up cocktails! Both tie as her top two love languages.
Lady Of The Sea: She spent a good chunk of time traveling with Marauders & became one herself for a time. She learned to fish and navigate the seas well.
Honest: She has an incredibly hard time telling any type of lie and refuses to do so, even if it's for a contract. She refuses to lie, even for gil.
Loyal To A Fault: Much like a dog, once you have her trust - it's nearly unbreakable, (unless you lie or cheat her in some way.)

  Personality:    
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Bubbly, kind, humorous, & optimistic in abundance, Corissa will greet you with a hug right away once she knows you. Even to strangers, she will approach you with a beaming smile & a willingness to know you until proven otherwise. She is a bit clumsy & ditsy, but what she lacks in wit & nimbleness she makes up for in brawn & charm. Despite her tough outer shell, she does her best to put a smile on everyone's face she meets. She just wants to have a good time & avoid going through any more drama that would cause her to carry any more trauma than she already has from her past (& from her career). She is honest, loyal, & reliable when you need her. She is a great friend to have by you.
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  Biography:    
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Amnesiad Origins:
In an area outside of Gridania in a forest (at The Guardian Tree in Central Shroud), she came to in the middle of the night with amnesia from everything she knew of her younger years. Her memories from Eorzea feel more like dreams than memories, the details recalled in small pieces.
A Past Soaked in Suvival for Coin:
She has done anything and everything that she can to make a quick coin. Need someone axed? She will do it, if the price is right. Need merchandise for a certain type of client? She will go secure it for you. No matter what type of work it is, she is not afraid of getting her hands dirty or blood spilt on her. Though she does not do the work as much anymore, she still will sometimes indulge someone if the scenario is just right. Tugging at her heart strings is key though, as she tends to not just take any job as eagerly as she once did merely to survive. She is perfectly content to fish all day, serve drinks at her saloon (or for another venue/bar), and cook meals at home for the people she loves. Her saloon is her pride and joy in life now, spending most of her days working there as the owner, main bartender/chef, and the host. She entertains crowds with her dancing from time to time, but also brings in many different kinds of entertainers from every corner of Eorzea. While she occasionally hires staff, she mostly runs the majority of it by herself. She has settled into the quieter life at her saloon, mostly retired from fighting and adventuring. She now delegates the dirtier tasks she once took part in to other through her Saloon's Bounty Board and offers a wide variety of personalities a safe haven under her roof.
High-Maintenance/Depressively Addicted Lifestyle:
Her choices tend to be expensive, as she is an alcoholic who is always at the bar after completing any kind of contract or flipping of merchandise. Drugs do not elude her either, as she has been known to partake in Peculiar Herb, Shriekshroom Cap, Tea - even harder ones such as Somnus & Pluto at times. Due to this fact, she is often spending large amounts of gil to sustain her lifestyle. Though she has slowed down, she uses these still sometimes uses drugs & continues to drink daily because of her traumatic past.
Yearning For Fairtytale Romance/Love & Normalcy:
More than anything, she wishes to find her one true love. She wishes to settle down with a man. She yearns to get away from the dangers of her dealings with rogues & other shady characters to make her gil. She wants to make an honest living while settling down with someone who could give her a family - or at the very least, a somewhat normal life away from crime & drugs. Despite holding this dream, she knows her place in society & continues to be wrapped up in the shadier side of contractors involved in dirty deeds & dealings.
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~ ♥ ~ Weaknesses
Clumsy: She is not always the most nimble with her hands or on her feet. She stumbles and falls a lot.
Hopeless Romantic: She wears her heart on her sleeve & will often show you just how intensely she can love.
Overly Friendly: Many people take her kindness for weakness, leaving her vulnerable to be used & abused. She has difficulty enforcing boundaries.
Overthinker: She often overly explains everything and gives away too many details about herself as well as her life.
Airhead: "No Brain / All Heart" tends to be something she repeats when asked about her intellect. She has "Corgi Energy".
Emotional: She tends to express each of her emotions to the extreme, making her come off as being "too extra" for most.
Skeptical: While friendly, she does not trust easily & is quick to create space before she is able to become hurt.
Addictive Personality: She is an alcoholic and occasionally partakes in many drugs - some of which have almost killed her.

~ '♥' ~ Rules ~ '♥' ~


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  • 1. OOC Drama Can Miss Me

  • Life is too short for petty drama. I refuse to cater to it, and therefore, will not be tolerating it in the slightest! My block hand is strong and if you cause drama, you will absolutely end up added to my /blacklist!

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  • 2. Make Your Intentions Obvious/Clear

  • Be blunt. I am not a mind reader of any caliber. I am an airhead, & I will not play mind games nor attempt to keep guessing after presenting options. Don't like the hooks I suggest for us? Present counter hooks & let's workshop through it. Just want a very basic/slice-of-life transactional scenario? Be upfront instead of turning down my hooks with no suggestions. I RP to be intrigued, not to be confused. Like me? Say it. Want to meet at a certain time? Be precise in your suggestion. Like me IC and OOC? Say it. Just want to be friends? Be upfront. My point is this: Don't be wishy-washy with me! I HATE that so much!! And I won't tolerate it!! I refuse to let anyone troll me!!!

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • 3. Tend to OOC/IRL Over Our IC RP

  • While I am flattered by your time and attention, please take care of yourself first and foremost! Real life should come before anything else does. This is just a video game, and I am having fun. You should be doing the same, and your IRL comfort should take priority before anything else that you do.

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  • 4. Do Not Interact With Me AT ALL Whatsoever If You Are Under 21+

  • I really do not have the time to entertain kids/teens. Themes I deal with can get intensely deep at times, & they can often carry heaviness to their subject. Yes, there is kink, fetishes and sex involved in it. But that is only the surface level of what is explored. Alcohol. Drugs. Violence. Flaws. Realatable struggles. It's content both my character and myself know well. I don't enjoy immaturity nor uncreative writers. I seek deep interactions that explore mature themes, & those are NOT appropriate for anyone under a certain age!

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • 5. Come Experienced Or Not At All

  • I am from an era of vBulletins, AOL, MSN, Yahoo and IIRC Chatrooms. I've been roleplaying for the better part of 25 years, (on & off). I don't have the time to teach you how to write like I write. I don't have the patience to teach you character/story building. I'm not here for speed running fun lewd one-liners. Only approach with serious intentions of building stories with me.

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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  • 6. My Character & I Are Similar, But Different

  • While I AM very much like my character in real life, I am not exactly like her nor a carbon copy embodiment. Many of the things my character has experienced, I have. That said, it is not the exact same & kept separated. No, do not ask me what is what. It could trigger cPTSD. I will tell you if I feel close enough to you OOC. Do not pester me about it though, (see rule 1). Also, just because I sex/date you IC won't mean I will OOC. Yes, we can talk about it - but don't expect us to happen. Even though I am a nomad who travels, I am -very- selective!

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • 7. Bigotry, Racism, Sexism, Xenophobia, & Hatred Will Be Zero Tolerance And They Are 100% /Blacklist Worthy

  • In my real life outside of role play, I deal with -tons- of disgusting personalities approaching me to harrass my very existence, so I won't put up with it in a space that I have been curating to escaping those toxic ideals. I do not need a reminder of how much these are common place. I won't be writing stories with disgusting armchair judges. Touch grass. Develop empathy for humans different than you. Diversity makes the world more beautiful. Limiting someone's rights doesn't give you more. It's not pie. I reserve the right to curate my space EXACTLY how I wish to, & I will be doing so without any prior warning! In fact, this is your one & only warning!

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • 8. I Have A Discord, And Yes My DMs Are Open - But Don't Be Nasty!

  • I am a VERY busy gal! I travel often & I work very work in my real life. I don't always have time for this game. That said, I love keeping people I enjoy interacting with most in contact with me via my discord. I also enjoy meeting new people and making new friends. I'm especially eager to meet others who RP, as I am still just beginning to wiggle my way into FFXIV's RP community. If you wish to contact me in other ways, I have an email & social media linked on the home page for your convenience. Just be nice, or I'll block you. Again, please BE NICE!
    (Review Rule 1).

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~♥ 9. Don't Waste My Time!

  • I'M NOT SOLELY INTO ERP!!! Be real or just go away. I only want to RP with those who truly want to RP with me. I prefer the serious RPers more than anything, but I will work with anyone who genuinely wishes to curate stories & develop our characters further together. I RP for fun, not misery.

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

~ '♥' ~ Bonds ~ '♥' ~


  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • -Haribehrt Redsteele- ~ Ex-Boyfriend

  • The two met in a bar in Ul'Dah, where he offered Corissa work, contracts & contacts. The two were partners for a time, but Hari grew abusive towards her as they spent more time together. During their relationship, he would curse her, beat her, spit on her, force her to test drugs, as well as chain her up to sell her body. He eventually grew tired of her & stabbed her one morning, leaving her to rot in the sun outside of Ala Mhigo. Were it not for the help of a group of kind strangers, she would not have survived. They took her back to Ul'Dah, finding her the proper care to nurse her wounds before the damage became fatal. She has not been back to Ala Mhigo since that day. Panic washes over her at the very mention of the name of the city. She dares not recant the man's name, let alone the horrors that happened to her. She used some of his contacts to find work & contracts to earn a living for a time, but she has since stopped interacting with those people. Since Ala Mhigo, he has actively hunted after her work & life - but thanks to many friends from all over, he has since been imprisoned for his many outlandish crimes and thwarted from pursuing her further.

  • -No Carrd Available- ((NPC))

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  • Gunnar Clayworth ~ Ex-Contractor

  • A primary source of work for her after Hari had abandoned her, he had initially promised to help her with keeping coin in her pocket by providing work she could manage. While Hari was kept out of the picture, he manipulated Corissa into doing contracts no one else would take while undercutting her pay for those jobs significantly by taking a bigger cut, (usually a 75/25 split). Still, he acted as a good friend to her when she was present in his life. He told her he would not tell Hari of her whereabouts, though he secretly kept feeding information to Hari without her knowing. He is one of Hari's top commanders, but has always played it off to Corissa as being more of a small time worker for Hari instead. He always claimed the contracts came from a variety of sources, but these contracts were always sourced by Hari himself. He has not been seen in quite some time, but does not seem to be concerned with pursuing Corissa to the same extent as Hari.

  • -No Carrd Available- ((NPC))

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  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • -Alex Sunflower- ~ Friend / Investor / Gunblade Teacher

  • Alex met Corissa in Kugane when she first arrived in the city. This handsome beauty is a Gunbreaker who is a calm, cool, and collected individual. He prizes himself in keeping his looks pristine and highly presentable at all times. Alex helped to found the Ifrithorn Saloon by funding Corissa when a contractor did her dirty and tried to poison her. He also helped introduce her to the art of the Gunblade, a weapon with which he is the most proficient They are very distant now though and do not speak, as Alex has moved on to venturing to other distant parts of Eorzea.

  • -Carrd-

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  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • -Marisa Takeuchi- ~ Friend / Pizza Supplier

  • Corissa met Marisa on a rainy day at The Ifrithorn Saloon through a delivery of her wonderful, well-crafted specialty of food: pizza! Marveling at her prideful & careful craftsmanship of the delicious doughy treat, the two bonded over talks of cooking & their love for a mutual favorite: barbeque, pineapple, & Ul'Dah ham pizza! Corissa agreed to help Marisa with learning more hand-to-hand combat skills in exchange for pizza. She also comes to her aid as an extra bodyguard to escort her when needed for especially dangerous or long-distance deliveries. In exchange for that service, Marissa has agreed to help in aiding to provide pizza for her kitchen during special events hosted at The Ifrithorn Saloon. If you are ever present at one of these events, you may see her serving up her famous pizza to a crowd of hungry people at a firebrick oven behind the bar.

  • -Carrd-

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  • -The Ifrithorn Saloon- ~ Honky Tonk Country Bar In The Woods
                                            & Safe Haven For The Wild Bunch Agency

  • Deep in the forest near Gridania, you can find a little cottage that functions both as a cafe during the day & a tavern late at night. Many bards will go there to perform. Adventurers frequent the place not only for the storytellers & music, but for the food & drinks that are as unique as they are familiar to them. Corissa spends the majority of her time working here, making it her home & her main line of work. She enjoys serving her patrons, as well as supplying work to those who are in need through a bounty board. This board can be found in the basement next to the bar with postings ranging from mercenary work to simple trades for goods & services.

  • -Carrd-

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  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • -???Your Name Here???- ~ Still Open

  • This page is ever growing, ever changing, & a work in progress. More names will appear as stories are written. Will yours be one of them? Reach out to me & ask at your leisure.

  • -???Your Link Here???-

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~ '♥' ~ Current ~ Plot ~ '♥' ~


' From ~ Violence ~ To ~ Voguing '


  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • A DUELIST BLOSSOMS INTO A DANCER & A BARD: After taking her leave from The Black Lotus, Corissa began traveling around the world once again and continued to live a nomadic lifestyle. Along the way, she has seen many wonders and experienced many splendors. Among those wonders, she found Gunbreakers, Machinists, Astrologists, Bards, and Dancers that have inspired her to follow a different path. She has since decided to mostly retire from her Monk and Warrior ways, putting those days behind her.

    Beyond traveling, she has also taken to drinking significantly less alcohol and drinking it more responsibly. A major demon that Corissa has struggled with most of her life is in using heavy amounts of alcohol and fighting as tools to cope with life's everyday stresses. This has led to a myriad of disastrous close calls, leaving her to contemplate a lot of questions and motives that have lingered with her for a long time. She knows the booze as well as the fighting have not been helping her in healing towards recovering from amnesia and remembering herself. If anything, they have been hindering her from recovering from the more painful parts of the process. While Corissa can still be seen donning her knuckles and fighting occasionally from time-to-time in the fight clubs, she is no longer engaged in the scene as intensely as she once had in the past. She now fights for fun on the side, making dancing and playing music her full-time venture. To keep her mind off of her past vices, she pours most of her energy into performing songs and dancing, pursuing the beauty of music and movement itself while tapering off from her days of combat. Through this, she chases the more gentle and less violent vibrations. She also pours more into the cups of others rather than her own cup, keeping the alcohol around her for her patrons but not partaking in it as heavily as she once did for herself. Still, she is often seen drinking her nightly drink (Titan's Spit) or taking the occasional round of shots with some of her patrons & friends. She also enjoys honing her skills as a Gunbreaker, ─ skills of which she learned from a friend who helped found The Ifrithorn Saloon. You can often find her with The Wild Bunch adventuring during the day, or taking turns sharing stories with patrons while holding an ale in her hand when the bar is open.

    Beyond adventuring as well as playing music and dancing for crowds, she is working diligently to expand her small saloon near the city of Gridania. She has become an owner of a unique establishment, hoping to focus more on providing high quality food, drink & entertainment for her patrons. While the more traditional tavern, bar, & pub vibes are seen throughout Eorzea, she hopes to set herself apart with the delivery of an atmosphere that is rarely glimpsed upon in all of the lands. Through this, she seeks to curate an agency for many types of outlaws & adventurers to gather not only for a good time in a brief moment, but for long-lasting comradery through the thrill of the hunt of bounties.

    |More Info: -The Ifrithorn Saloon-|

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~ '♥' ~ Previous ~ Plot ~ '♥' ~


' The ~ Hariest ~ Escape '


  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • Khan (an old friend) & Corissa met one evening while they were finishing contracts in Ul'Dah. Khan followed Corissa back to her new tavern (a place that was still being set up properly), only to find her doing drugs. Nearing death, she was saved by some potions Khan happened to be carrying. Khan saved her life that night. She had purchased what she thought to be Fogweed, only to figure out that her ex-boyfriend had spiked her supplier with a batch of Somnus. It was the same supplier that had given her contracts to fund her Tavern. Gunnar was a big name among these suppliers. She had told Khan at the time the names of the suppliers, but Gunnar was the only one she can remember most that stuck out. Khan left in anger, and Corissa felt ashamed for her state-of-being at that time. After her incident with Khan, she decided to leave Gridania for a while and go overseas to a more remote location. She has currently found solace and protection in hiding out in Shirogane, taking up work with The Black Lotus and hoping that her new contractor will shield her from the clutches of her ex-boyfriend, Hari. While she knows he is a powerful man, he is not invincible nor is he able to track her as easily in foreign lands such as the one she is currently in. She has abandoned her tavern for the time being and built a gym within the area to begin focusing more on the work she knows best (contracts) as well as exploring more fight clubs to sharpen her pugilist skillset. She hopes to be able to blend in easily, and knows to not trust Gunnar for any reason ever again - committing herself to only take work from her new employer, utilizing the teahouse and their connections. The Black Lotus is now her only chance of a means to make connections that might earn her high enough amounts of coin to sustain her lifestyle. Due to the intense paranoia, she has been drinking a lot more and getting higher than ever between bottles. If you are ever at The Black Lotus house, you may see her drowning herself in a bottle in the basement or smoking somewhere on the property between her jobs to keep herself from spiraling out on her own anxiety.

    |More Info: -The Black Lotus-|

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • PLOT UPDATE: While Corissa stayed with the agency for a time, she has taken her leave for greater company in other places and lands. She is no longer living under their roof and has returned to the nomadic life yet again, forming her own agency at her Saloon.

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~ '♥' ~ Hooks ~ '♥' ~


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  • Saloon Owner & Bounty Agent: Provisioner of Food, Drinks,                                                                       Entertainment, & Work

  • Corissa's main line of work involves running an establishment known as "The Ifrithorn Saloon", which provides it's patrons with an assortment of cuisine as well as an a variety of entertaining acts. In the day, it is a cafe providing juices, teas, fruits, and many breakfast/brunch/lunch delicacies that are both familiar and exotic. Many come here for conversation, as well as friend games of Triple Triad. At night, it is a country bar well-lit with neon in it's basement, providing evening comfort food specialties, a fine assortment of liquor (particularly whiskey - famous for it's wide selection), and entertaining acts from all over Eorzea. When there is not entertainment gracing the stage, a jukebox can be found in a corner next to a pool table by the bar. There is also a dart board next to the barrel tables and a small yet wide-open dance floor. The centerpiece of the entire junction is the mounted, blazing head of Ifrit, from which the saloon gets it's name. You can find her working a variety of jobs within her venue - from bartending, to cooking, to posting bounties (as well as other work that is similar), and even gracing the stage some nights to provide her patrons a brand entertainment formed of her own accord. She loves to bring cheer and joy in order to make a more honest amount of coin for herself.

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  • Famous Bartender & Cook: Mixologist & Culinarian of Many Venues/Lands

  • She is well known for her ability to mix a great alcoholic drink as well as prepare a great meal or snack! She has been to many, many places and work with quite a few people during her time in each land she has visited, curiously learning the local delicacies ever since she was a marauder. She can often be seen twirling, singing, and shaking her body while happily preparing each item for her clients, even occasionally engaging in some flirty banter while doing so. Maybe you have seen her before serving you one of these items, whether it was a concoction that was there before she arrived or one she entirely made up herself.

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  • Traveling Dancer/Gunbreaker/Healer: Mercenary Work, Fishing/Hunting,

  •                                                             Cooking, Adventuring, & Treasure

  •                                                             Hunting

  • Even though she is mostly retired from this work, Corissa still holds a reputation for her work as one of the best monster slayers & treasure hunters. She is not shy in smearing the blood of beasts & brutes alike. Though she does not wield her axe anymore nor use her fists, she does utilize her gunblade skills in lieu of it as well as her previous skills as a pugilist to enhance her dancing, using each contract to sharpen herself further. She also practices healing arts & other white magic more as a hobby in her spare time while relaxing in the thick of the woods & mountains. She prefers to work alone, but isn't above requesting help if a job is particularly difficult & pays well. Maybe you need an inconspicuous escort. Maybe you need rare wares or parts few can proclaim. Maybe you need her help to heal a gaping wound that's bleeding or a hurting heart that's wailing. No matter what it is, if you have gil then she has service!

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  • Fight Club Regular: Extreme Rumbler in the Cage & Heavy Drink

  •                                   Connoisseur at the Bar

  • Corissa has been regular at multiple fight clubs throughout Eorzea, making a name for herself in many cages and rings. When she isn't working on a contract or lost at sea, she has spent her time at these clubs to make extra connections and enjoy a few drinks while watching others go for a good scrap. If you frequent any of these fight clubs, chances are high that you've seen her around with a smirk and a mug of ale in her hand. You may have even witnessed her fighting skills first hand in a match, or fought against her if you participate in these events as well. She is happy to trade stories of battles, talk about brews, or even grab a drink with you. Just don't try to flirt with her! Twelve help you if you even try to do so!! You'll have more than just her own threats to deal with in the aftermath. Though she is occasionally seen still fighting, she has mostly stopped taking to the cage - so chances are rare that you may have seen here any time recent. If you have, then she was probably on the sidelines either coaching or healing.

  • ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

  • The Transporter: Delivery, Niche Sales, & Rescue

  • Corissa knows exactly how important cargo can be, and how important it is to receive it promptly. Due to her time as a Marauder at sea, she has picked up some of the ways of the rogues as well as their connections. She knows how to navigate and can get into places that people ordinarily shouldn't or wouldn't. Those who have earned her trust know that they can count on her to make sure a package is delivered and a sale is made. She can also reclaim or procure victims of kidnapping, as well as items that have been lost or stolen. Some circles have called her "Feather Foot", as she is often silent when she needs to be or well hidden when the situation calls for such. No matter what the job needs, you can rest assured that she will do whatever it takes to complete the task. All she asks is that you give her the coin that is promised to her or that you adhere to the terms of the agreement. Otherwise, there will be blood & coin to pay!

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  • Open Origin: YOUR Thoughts, Stories, & Creative Ideas!

  • There is SO much more that could be placed here, and it is not limited to just these hooks alone! I'm open to discussing storylines & I'm also up for discussing pre-existing relationships. Get in touch with me so we can have a discussion about what you have in mind. Let's work together! ^^

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~ '♥' ~ Headcanons ~ '♥' ~


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  • Grabbing Ifrit By The Horns

  • Corissa saved up a lot of gil from the many contracts she had taken on over the years, and with the help of some friends, she was able to finally bring to life one of her many dreams: to own a country-style tavern in the middle of the woods near Gridania. Established as "The Ifrithorn Saloon" , she now entertains patrons with a wide variety of acts coming and going, as well as fills their bellies with familiar and unique foods/drinks. While she doe not drink as much alcohol as she used to, she will still occasionally take a shot with a patron. You can often find her playing host to the venue. She fills roles that are needed, working as a cafe cook/waiter by day, and a bartender by night.

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  • Chimera's Horns & Ifrit's Claws

  • The Chimera headdress is a rite of passage, and that much she knows. But what she doesn't know is that her father also wore this same headdress. It is only given to those who can slay a Chimera outright, on their own, with nothing but their bare fists. After completing this trial, she was also given her mother's weapon directly by her. The weapon is named Ifrit's Claws, and it's a special kind of knuckle weapon. Her mother had an affiliation with Fire (Pyre) and was able to wield the weapon much better than Corissa, but her skills still rival that of her mother even without as strong of an elemental affiliation. She wielded the element of fire much better than Corissa, but hoped that someday she would be able to utilize them better than she ever could. Corissa cherishes them more than any other item she has, but due to her amnesia, she still doesn't exactly remember why.

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  • Young Lady Of The Sea

  • In her late teens, she was a well-known pirate and marauder that sailed the seas with many different types of characters. Not only was she a marauder, but she learned the ways of a warrior from her captain of 3 years. She left around the age of 23 to return to her monkhood ways of life, exploring similarly dangerous lines of work more on land. It was only about a year or so after this that an incident happened that left her with amnesia at the Guardian Tree near Gridania. She has forgotten she was also a warrior, but living more on the sea may rattle her memories back to her again.

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  • For The Love Of Menphina, or... Rhalgr, The Destroyer?

  • Corissa worships Menphina, The Goddess of Love, because that is the deity that the Miqo'te who found her worship (and she loves love), but before she lost her memory - she worshipped the patreon God of her name day and of her people, Rhalgr, The Destroyer. As more memories of her Marauding days surface, this may help to trigger her memory of worshipping this deity. Seeing a striking meteor enough times (in the right scenarios) could also trigger memories. Reading or hearing about the history of Ala Mhigo could potentially jog her memories further as well.

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  • From Violence to Voguing

  • Corissa has put away her Ifrit's Claws for the most part, putting those days behind her as best as she can. She felt that fighting was beginning to make her too bitter and lose touch with the majority of her bubbly, girly side. The same is true about her Marauding side, seeing how much it drove her to drink heavily and become blood thirsty during those times. She has now settled to trade in her Monk & Warrior ways to settle more in professions that suit her better. She has met and trained under Hrothgar and Miqo'te who have shown her how to wield a weapon known as a "Gunblade". It's similar to her axe, yet also vastly different in other ways - offering her a new challenge when taking up contracts that involve skills similar to those she needed as a Marauder. She can also been seen dancing on stage from time to time in her establishment, opting to utilize her skills for odd jobs as a Dancer now rather than those she learned a Pugilist. While there are many cross-overs there as well as similarities, dancing also offers her new challenges and a wider range of work through it.

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  • Aspirations of a White Mage

  • She has been studying as many tomes as she can get her hands on containing spells utilizing more benevolent/white magic, trying to learn how to heal others instead of harm them so much. She is relies heavily on her skills as a Dancer and Gunbreaker moreso than anything else, but can be found healing others with her protective and restorative ability from time-to-time.

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  • The Captain's Voidsent Armor

  • A suit of custom plate that lacks a helmet, Corissa wore this often in her Marauding days. It was given to her as a gift from the Captain of her first crew, who was thoroughly impressed by her ability in hand-to-hand combat as well as how quickly she picked up on learning her way around an axe. Being as she is strong of body and of will, he believed it would serve her better than himself or anyone else he knew. He needed to pass it on, as he was aging and getting to the point of no longer being able to don it proper. The voidsent armor, while quite powerful, has one major drawback: it wears more quickly than most other armor, frequently needing repairs. In addition, it drains her of her energy more than usual after intense battles. There is a lot more unknown of the armor, but she suspects it could age her quicker due to the intense effects of being draining on her body's energy.

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  • Ex-Boyfriend On The Hunt

  • Corissa has a bounty placed on her head by her ex, Heribehrt Redsteele. The price is considerably high, and she is constantly staying on the run to avoid him, his crew, or anyone else with an associated interest in the contract from catching her.

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  • The Legacy of Corissa & Her Family

  • Both Corissa's Mother & Father were monks in their own right, though her father was slightly famous from his deeds and her mother lived quietly in the shadows. The legacy of their family's Monkhood was more of an occultic tradition passed down through riddles and trials. They tried their best to shield Corissa from the horrors they both had experienced in decades past, fearing for the life of their daughter. Corissa is one of the last of her family, as she has no siblings. Many of her memories of her parents, as well as the riddles and trials she endured, have been lost to her due to her infliction of amnesia. Corissa wasn't just a pugilist - she once walked the path of Monkhood. This is where much of her current pugilist regalia originates, ( a mix from both her mother & her father's regalia). Her family, particularly her father and the many men of his family before her, were part of a conspiracy: they were some of the few survivors of the order known as the Fist of Rhalgr. The Temple of the Fist may help jog her memory of this, but she has not seen it since before her affliction of amensia.

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  • The Faux Pyre Of A Levin

  • Corissa always claims to be elementally affiliated with Fire (Pyre), but this is a half truth. This is because her weapon, Ifrit's Claws, was the only clue left to her when she awoke with amnesia at the Guardian Tree. While fire is similar (and she can wield it to a certain degree), it is not the same as her true elemental affiliation given to her at birth: Lightning (Fulmen). A striking meteor could help to awaken this truth to some degree, but not fully. It may take seeing lightning many, many times (and being struck by it) for her to understand that fire is not her truest elemental affiliation, & only secondary to her lightning roots.

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  • Dark Origins of Amnesia

  • The darkest truth that Corissa has buried from amnesia: her parents were murdered by The Syndicate. A hit was order by someone wealthy in Ala Mhigo, and The Syndicate provided a means to discretely end thier lives via a poisonous substance. Corissa herself was almost killed, but she was spared due to being away on a contract near Gridania. The contract was to murder an evil mage from her pirate past at the Guardian Tree, but this nearly killed her. This is where she formed amnesia. It is unsure of if/when this memory will ever come back to her - if ever.

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~ '♥' ~ Questions ~ '♥' ~


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  • -What's Your Ideal Version of Slowburn Romance?-

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  • IC: "Romance? Ahh, that. Well, it's just a fleetin' dream in me heart. But I guess, if I had to describe what I'd be lookin' fer... it'd be the long rides on chocobo, racing one another playfully, with long nights by a campfire after, tellin' stories to one another over cups of ale. It'd be going to dangerous peaksin foreign lands, jus' so we could hold hands while starin' at a gorgeous view. We'd march into danger together, having each other's backs. Maybe I'm usin' my fists to fight side-by-side, or maybe I'm usin' my wisdom of aetherology, sorcery, and medicine for healin'. I'd prefer not to have to save my partner as much, but I'd come rushin' in with me axe if need be. 'specially if I was worried and went without contact for a while. Beyond that, I'd dream of meals together 'n a drinkin' buddy who could hold their drink well. Someone to hold me when weak, 'n someone who knew how to swoon an emotional lass with all the right words. Someone who understood me, more er less. Someone strong, compassionate, sure - but gentle 'nough to show a softer side as well. The best of both worlds 'n all. Tough, yet soft. Someone who won't hit me, or yell at me fer once. But I don't rightly know if that's out there for someone like me. Maybe I'm just toointimidatin' 'n rough 'round the edges. Best I marry the sea, I s'pose. Or maybe me tavern. Love's a fleetin' concept that eludes, even if I am still chasin' after the hope of it. Not like I could pro'ly provide kids to 'em 'nyways. Been beatin' and battered a bit too much to really think I'd be capable. 'Sides, what kinda mother ye think I'd be? But havin' someone 'round me ev'ryday does sound rather lovely 'n all. Just ain't sure it's ever gonna happen for a lady such as me self. It's nice to dream of it though, like I said."

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  • OOC: (( When I think of slowburn romance - my ideal version of it is the typical/basic/simple kind that is more straight forward: a man and a woman fell in love, developed feeling sweetly through dates and intense moments, got engaged then married with the surrounding of family/friends there (which are involved in the RP story in various ways as well), and lived happily ever after to continue to build off of it by going on more adventures together between home living. I'm not opposed to another gender type, if the personality was right. I'm a sucker for matching with the right personality! Also, I want someone who's always going to be on, wanting to RP with me a ton and be really cute about it. ERP, sure - we can, but not over saturatedly so. Moreso looking for Slice-of-life, Adventures, Dramatic/Intense scenes, Story builds, & spending a lot of time in-game together. 21+. Prefer someone serious or experienced. Even if we aren't in a relationship irl, at least someone that is a bestie type at minimum and someone who is in constant contact with me like daily or close to it. ))

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  • -Can You Elebaorate More On The Voidsent Armor?-

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  • IC: "...My Maraudin' Gear? Mmm, I'm not one fer talkin' much about it. Aye, I wouldn't if ye hadn't liquored me up proper first. But it sometimes... makes me have odd thoughts. Awful thoughts. Corrupt thoughts. Thoughts o' doin' stuff that I'd ne'er think twice o' doin' to anyone 'cept evil itself. Taunts me. Tempts me. Teases me fer me kindness 'nd laughs at me. Asks fer blood smeared onit. Thing sounds demonic, 'nd I oft have to put it in it's place. Makes me sound crazy as all the Hells when I have to speak to it. Thank Twelve it can't harm me! Er, 'least I think it ain't able. Makes me feel weak sometimes though. I sometimes blank out while in it. Cap'n told me it drove him to madness, too. But as long as I scold it like a bad dog offa leash, rope it in 'nd give it some blood, it'd be fine. But he did warn against givin' it too much of me own, l'est I didn't want it to stop yappin' incessantly."

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  • OOC: (( What Corissa is referring to here is a voidsent that attached itself to this armor. The being essentially cursed the item by forcing the user to shed some blood every so many hours that it is worn, or else it begins to drain the life force of the user. The blood can be that of the user itself, though this is a risky move, as the being will keep begging for more of the user's blood. The voidsent will often taunt the user to try to do mischievous deeds on it's behalf. For some of the more serious actions, I will occasionally roll to see if Corissa acts on these thoughts or if she is able to shrug them off, but canon is that she is able to disregard most of what is asked by this voidsent. The relationship between her and the voidsent is give/take, and she is trying to find help in finding a way to better form a relationship with it that is not nearly as toxic. She wants something more neutral, being beneficial to them both while not to cause harm to those she loves and cares about. She makes it a point to rarely rely on wearing this armor because while it is powerful, it comes at a dangerous cost and can sometimes hinder her more than actually aid her, which is which is why she seeks help in how to form a better relationship with the voidsent being that resides inside of the armor. It can't force her to wear it, and she can always take it off at any point, (sometimes she will throw it off if it talks to her too much - but this can be draining to her and she feels the heaviness worse for about a day once it's off, much like a hangover.) She seeks to quieten the thoughts it brings to her, & to either help silence it completely or help it to leave the armor. ))

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